Filters
Level Progress
Every class shares the same account-wide leveling curve, capped at Level 20.
Hover or Click a level to see which class unlocks which card there.
- Blademaster Short Range Deflection
- Demolitions Officer's Prerogative
- Infiltrator Long Reach
- Marksman Ambush
- Nomad Menace
- Anchor Boltok Bandolier
- Brawler Haymaker
- Gunner Freeze Resist
- Pilot Quick Ice Cannon
- Veteran Dug In
- Combat Medic Healing Bounty
- Jack Healing Reach
- Mechanic Ingenuity
- Robotics Expert Enforcer Porting
- Tactician Huddle Up
- Architect Flow
- Protector Big Knife
- Slugger Grenade Capacity
- Striker Stim Siphon
- Blademaster Brawler
- Demolitions Lancer GL Mastery
- Infiltrator Driven
- Marksman Counter Snipe
- Nomad Precision Resistance
- Anchor Bloody Shot
- Brawler Glow and Slow
- Gunner Tank Synergy
- Pilot Rear Armor
- Veteran Extended Rifle Mag
- Combat Medic Razor's Edge
- Jack Zapper Upgrade
- Mechanic Rootkit
- Robotics Expert Inspired Sniping
- Tactician Eagle Eyes
- Architect Deception
- Demolitions Inspired
- Infiltrator Reaper
- Marksman Steady Hand
- Nomad Terror
- Anchor Crazy Tough
- Brawler Damage Dash
- Gunner Flash Freeze
- Gunner Heavy Capacity
- Pilot Explosive Munitions
- Veteran Explosive Resistance
- Combat Medic Perfect Condition
- Jack Optimizer
- Mechanic Reinforced Fabrication
- Robotics Expert Combat Engineer
- Tactician Custom Snub
- Architect Top of the Line
- Protector Bloody Blade
- Slugger Power Shot
- Striker Melee Rush
- Blademaster Shock Chain
- Demolitions Concussive Strike
- Infiltrator Laceration
- Marksman Exploit Weakness
- Nomad Rain Down
- Anchor Barrier Battery
- Brawler Play With Fire
- Gunner Bait Armor
- Pilot Deep Pockets
- Pilot Enforcer Expert
- Veteran Brutal Efficiency
- Combat Medic Suppressive Recharge
- Jack Portable Resupply
- Mechanic Armor Plating
- Robotics Expert Explosive Killshot
- Tactician Resupply Duration
- Blademaster Efficient Executioner
- Demolitions Launcher Mastery
- Infiltrator Overkill Stock
- Marksman Master Marksman
- Nomad Fearsome Aura
- Anchor Barrier Boost
- Brawler Thrashball Pro
- Gunner Phoenix Armor
- Gunner Blast Shield
- Pilot Exploding Buzzkill
- Veteran Friendlier Fire
- Combat Medic Custom Lancer
- Jack Healing Upgrade
- Mechanic Robotic Porting
- Robotics Expert Global Sentry Upgrade
- Tactician Modified Hammerburst
- Architect Repair Efficiency
- Protector Gnasher M45 Mod
- Slugger Tough Skin
- Striker Blunt Instrument
- Blademaster Shock Shield
- Demolitions Custom Lancer GL
- Infiltrator Cloak Batteries
- Marksman Modified Longshot
- Nomad Nomad Armor
- Nomad Gnasher Proficiency
- Anchor Lethal Barrier
- Brawler Torch Tackle
- Gunner Sole Survivor
- Pilot Aggressive Armor
- Veteran Last Ditch
- Combat Medic Modified Snub
- Mechanic Overclocked Locker
- Robotics Expert Melee Resistance
- Tactician Grenade Pouch
- Architect Stim Capacity
- Blademaster Banana Clip
- Demolitions Good Kill
- Infiltrator Shotgun Speed Loaders
- Marksman EMBAR Ammo Capacity
- Nomad Faze
- Anchor Heads Up
- Brawler Steam Engine
- Gunner Grub Magnet
- Gunner Practice Every Day
- Pilot Healing Munitions
- Veteran Lancer Stock
- Combat Medic Dodge
- Jack Repair Speed
- Mechanic Flow
- Robotics Expert Heavy Resistance
- Tactician Situational Awareness
- Architect Rootkit
- Protector Close Range Recharge
- Slugger Grenade Proficiency
- Striker First Strike
- Blademaster Deep Pockets
- Demolitions Custom Boomshot
- Infiltrator Enhanced Stim
- Marksman Patience
- Nomad Concussive Rounds
- Anchor Dodge
- Brawler Pyromaniac
- Brawler Defensive Tackle
- Gunner Heavy Shell
- Pilot Initiator
- Veteran Custom Lancer
- Combat Medic Helpful Headshots
- Mechanic Efficient Sentry
- Robotics Expert Nerves of Steel
- Tactician Resupply Speed Loader
- Architect Hologram Lifetime
- Protector Drop Shield Duration
- Slugger Lethal Preparations
- Striker Melee Armor
- Blademaster Thrill of the Hunt
- Demolitions Spotter Support
- Infiltrator Blood Resonance
- Marksman Critical Parade
- Nomad Acceleration
- Anchor Adrenaline Junkie
- Brawler Burn Boost
- Gunner Team Resist
- Pilot Bleeding Mulcher
- Veteran Focus
- Combat Medic Overdoing It
- Jack Mind Control Expert
- Mechanic Efficient Fabrication
- Robotics Expert Bloody Support
- Tactician Resupply Amplifier
- Architect Epic Score Boost
- Protector Epic Score Boost
- Slugger Epic Score Boost
- Striker Epic Score Boost
- Blademaster Nimble
- Blademaster Venom Resistance
- Demolitions Grenade Satchel
- Infiltrator Custom Gnasher
- Marksman Modified EMBAR
- Nomad Markza Mastery
- Anchor In Your Face
- Brawler Perk Up
- Gunner Concussive Explosives
- Pilot Healing Explosives
- Veteran Flank 'Em
- Combat Medic Grenade Pouch
- Mechanic Custom Robotics
- Robotics Expert Precision Repairs
- Tactician Battle Hardened
- Tactician Venom Explosive Resupply
- Blademaster On the Flank
- Blademaster Gnasher Mastery
- Demolitions Razor Hail
- Infiltrator Stim Batteries
- Marksman Longshot Handling
- Nomad Powered Sprint
- Nomad Lifeline
- Anchor Venom Resistance
- Brawler Burn and Recharge
- Gunner Ultimate Battery
- Gunner Mulcher Mastery
- Pilot Healing Trishot
- Veteran Defensive Stim
- Combat Medic Team Repair
- Jack Explosive Hijack
- Mechanic Overload
- Robotics Expert Experimental Weapons
- Tactician Shredder
- Architect Hologram Extend
- Blademaster Mid Range Deflection
- Infiltrator Overkill Ammo Capacity
- Marksman Explosive Critical Hit
- Nomad Execution Shield
- Anchor Venom Recharge
- Brawler Inner Fire
- Brawler Epic Score Boost
- Gunner Heavy Charger
- Pilot Wingman
- Combat Medic Intervention
- Mechanic Long Range Resistance
- Robotics Expert Parting Gift
- Tactician Recharge Bounty
- Tactician Interrogation
- Blademaster Epic Score Boost
- Demolitions Epic Score Boost
- Infiltrator Epic Score Boost
- Marksman Epic Score Boost
- Nomad Epic Score Boost
- Gunner Epic Score Boost
- Veteran Epic Score Boost
- Combat Medic Epic Score Boost
- Jack Epic Score Boost
- Robotics Expert Epic Score Boost
- Nomad Armored Shot
- Brawler Killing Time
- Gunner Heavy Deflect
- Pilot Cold Finish
- Pilot The Hammer
- Mechanic Best Friends
- Tactician Venom Boost
- Blademaster Ambush
- Demolitions Confirmed Kill
- Infiltrator Chain
- Marksman Icy Precision
- Nomad Intimidation
- Anchor Barrier Feedback
- Brawler Soothing Warmth
- Gunner Reflect Shredder
- Gunner Serrated Edge
- Pilot Silverback Salvo
- Veteran Band of Brothers
- Combat Medic Get Up
- Jack Backstab
- Mechanic Healing Repair
- Robotics Expert Bloody DR-1
- Tactician Resupply Healing Module
- Architect Regenerative Field
- Protector Regenerative Field
- Slugger Impact Receiver
- Striker GSD
- Blademaster Heroic Venom Claw
- Demolitions Heroic Venom Lancer GL
- Infiltrator Heroic Venom Gnasher
- Marksman Heroic Venom Longshot
- Nomad Heroic Venom Markza
- Anchor Heroic Venom Boltok
- Brawler Heroic Venom Scorcher
- Gunner Heroic Venom Torque Bow
- Pilot Heroic Venom Dropshot
- Veteran Heroic Venom Retro Lancer
- Combat Medic Heroic Venom Lancer
- Jack Heroic Jack
- Jack Heroic Venom Hammerburst
- Mechanic Heroic Venom Enforcer
- Robotics Expert Heroic Venom EMBAR
- Tactician Heroic Venom Boomshot
- Architect Heroic Venom Snub
- Protector Heroic Venom Talon
- Slugger Heroic Venom Overkill
- Striker Heroic Venom Breaker Mace
DEBUG / TEMPORARY - Honor
Account-wide Honor level - not tied to any one class. Incomplete: levels 0-9 confirmed from screenshots so far (see ref/Squad & Honor/) - level 8's title alone still unknown, and anything past 9 still unknown. The square below a level is its Bonus XP, where confirmed. Hover a level for its title.
DEBUG / TEMPORARY - Re-up
Account-wide RE-UP progress - each RE-UP is a full character-level (1-100) reset that unlocks a reward. The small tag above a circle is that RE-UP's own in-game Roman numeral. Hover a RE-UP for its reward. Source: gearsutility.com.
XP per level: 1,025
Total XP: 101,475
XP per level: 1,050
Total XP: 103,950
XP per level: 1,075
Total XP: 106,425
XP per level: 1,100
Total XP: 108,900
XP per level: 1,125
Total XP: 111,375
XP per level: 1,150
Total XP: 113,850
XP per level: 1,175
Total XP: 116,325
XP per level: 1,200
Total XP: 118,800
XP per level: 1,225
Total XP: 121,275
XP per level: 1,250
Total XP: 123,750
XP per level: 1,300
Total XP: 128,700
XP per level: 1,350
Total XP: 133,650
XP per level: 1,400
Total XP: 138,600
XP per level: 1,450
Total XP: 143,550
XP per level: 1,500
Total XP: 148,500
XP per level: 1,575
Total XP: 155,925
XP per level: 1,650
Total XP: 163,350
XP per level: 1,725
Total XP: 170,775
XP per level: 1,800
Total XP: 178,200
XP per level: 1,875
Total XP: 185,625
XP per level: 1,975
Total XP: 195,525
XP per level: 2,075
Total XP: 205,425
XP per level: 2,175
Total XP: 215,325
XP per level: 2,275
Total XP: 225,225
XP per level: 2,375
Total XP: 235,125
XP per level: 2,500
Total XP: 247,500
XP per level: 2,625
Total XP: 259,875
XP per level: 2,750
Total XP: 272,250
XP per level: 2,875
Total XP: 284,625
XP per level: 3,000
Total XP: 297,000
XP per level: 3,150
Total XP: 311,850
XP per level: 3,300
Total XP: 326,700
XP per level: 3,450
Total XP: 341,550
XP per level: 3,600
Total XP: 356,400
XP per level: 3,750
Total XP: 371,250
XP per level: 3,925
Total XP: 388,575
XP per level: 4,100
Total XP: 405,900
XP per level: 4,275
Total XP: 423,225
XP per level: 4,450
Total XP: 440,550
XP per level: 4,625
Total XP: 457,875
XP per level: 4,825
Total XP: 477,675
XP per level: 5,025
Total XP: 497,475
XP per level: 5,225
Total XP: 517,275
XP per level: 5,425
Total XP: 537,075
XP per level: 5,625
Total XP: 556,875
XP per level: 5,875
Total XP: 581,625
XP per level: 6,125
Total XP: 606,375
XP per level: 6,375
Total XP: 631,125
XP per level: 6,625
Total XP: 655,875
XP per level: 6,875
Total XP: 680,625
XP per level: 7,175
Total XP: 710,325
XP per level: 7,475
Total XP: 740,025
XP per level: 7,775
Total XP: 769,725
XP per level: 8,076
Total XP: 799,425
XP per level: 8,375
Total XP: 829,125
XP per level: 8,725
Total XP: 863,775
XP per level: 9,075
Total XP: 898,425
XP per level: 9,425
Total XP: 933,075
XP per level: 9,775
Total XP: 967,725
XP per level: 10,125
Total XP: 1,002,375
Anchor
The Anchor is a pistol specialist that uses an invincible barrier to outsmart the enemy.
Anyone who fires through your Barrier deals +50% damage. Deal +30% pistol damage.
Deploy an invulnerable shield that moves with you, blocking all incoming fire. Allies can fire through it for a damage bonus.
Cooldown: 150s (2 minutes and 30 seconds)
Deploy an invulnerable shield that moves with you.
Duration: 20s ·Cooldown: 150s (2 minutes and 30 seconds)
-
Retro Lancer
-
Markza Mk 1 Marksman Rifle
-
Boltok Pistol
Architect
The Architect is an engineer class that uses deception to manipulate the enemy.
Build new fortifications at a 15% discount, and carry fortifications faster.
Deploys a holographic decoy that moves directly forward, drawing enemy fire.
Duration: 7s ·Cooldown: 150s (2 minutes and 30 seconds)
-
EMBAR Railgun
-
Enforcer Submachine Gun
-
Repair Tool
Blademaster
The Blademaster is a melee class that cuts through enemies with shocking speed and aggression.
Kills with melee or bleed damage heal half of your max HP. Resist 30% melee damage.
While active, any enemies struck with melee will be shocked and stunned.
Duration: 15s ·Cooldown: 300s (5 minutes)
-
Claw Light Machine Gun
-
Gnasher Shotgun
-
Talon Autopistol
-
Flashbang
Brawler
A force of nature, the Brawler brings their own powerful melee moves to the table and uses fire to decimate enemies.
Can punch to stun enemies and melee while roadie running to tackle. Killing enemies using the tackle gives Stim.
Leave a trail of fire while moving. Staggers and ignites nearby enemies.
Duration: 7s ·Cooldown: 240s (4 minutes)
Leave a trail of fire while moving. Stagger and ignite nearby enemies.
Duration: 7s ·Cooldown: 240s (4 minutes)
-
Lancer
-
Gnasher Shotgun
-
Snub Pistol
-
Smoke Grenade
Combat Medic
The Combat Medic is a solid rifle class that you can depend on to bring the team back from the brink.
+50% health regeneration speed for you and your allies within 10 meters. Deal +30% rifle damage.
Instantly revive all downed allies.
Duration: N/A ·Cooldown: 250s (4 minutes and 10 seconds)
-
Lancer
-
Gnasher Shotgun
-
Snub Pistol
Demolitions
Raining death from above, the Demolitions class strikes down priority targets with powerful explosive weaponry.
Mark up to 5 targets and marks last twice as long.
Drops five artillery rounds onto each enemy you have marked.
Duration: N/A ·Cooldown: 600s (10 minutes)
-
Lancer
-
Boomshot Grenade Launcher
-
Snub Pistol
Gunner
Specializing in heavy weapons, the Gunner is equipped to lay down heavy fire and take hits like no other.
Heal for 50% of heavy weapon damage dealt.
While active, deflect all ballistic damage back to the enemy.
Duration: 6s ·Cooldown: 150s (2 minutes and 30 seconds)
-
Retro Lancer
-
Torque Bow
-
Snub Pistol
Infiltrator
The tip of the spear, the Infiltrator stays close to the enemy and wreaks havoc with shotguns and stealth.
Exiting Cloak by firing a weapon deals 10x damage for that shot.
Become invisible to enemies. Can execute nearby drones while cloaked.
Duration: 15s ·Cooldown: 300s (5 minutes)
-
Retro Lancer
-
Gnasher Shotgun
-
Talon Autopistol
-
Flashbang
Jack
Jack is a one of a kind support bot with the ability to cloak, heal, and stun. His versatility makes him invaluable to the team.
Teammates deal +50% damage to your Stun Beam target.
Take control of an enemy and wreak havoc. Enemies have infinite reserve ammo for the duration. Horde Bosses cannot be Hijacked.
Duration: 20–35s (depends on enemy) ·Cooldown: 300s (5 minutes)
-
Repair Beam
-
Stun Beam
-
Cloak
Marksman
A master of the headshot, the Marksman picks off targets with surgical precision.
Precision shots penetrate through targets.
See and shoot enemies through walls with ballistic weapons while active.
Duration: 15s ·Cooldown: 400s (6 minutes and 40 seconds)
-
Markza Mk 1 Marksman Rifle
-
Longshot Sniper Rifle
-
Boltok Pistol
Mechanic
The Mechanic is an engineer class that can construct a solid defense with speed and efficiency.
Build new fortifications at a 15% discount, and carry fortifications faster.
Summon a powerful mounted turret.
Duration: 20s ·Cooldown: 200s (3 minutes and 20 seconds)
-
Enforcer Submachine Gun
-
Overkill Shotgun
-
Repair Tool
Nomad
The eye of the storm, the Nomad is a deadly mobile sniper class that uses Fear to create space for the team.
Deal double damage to enemies under Fear.
Put nearby enemies into a state of fear. Enemies under Fear cannot attack and will retreat. Does not affect bosses.
Duration: 7s ·Cooldown: 200s (3 minutes and 20 seconds)
-
Markza Mk 1 Marksman Rifle
-
Gnasher Shotgun
-
Boltok Pistol
Pilot
The Pilot uses the powerful Silverback exosuit to survive tough situations and deal devastating damage to the enemy.
Damage you take slowly recharges your ultimate.
Summon and pilot a Silverback on the battlefield.
Duration: 35s ·Cooldown: 400s (6 minutes and 40 seconds)
-
Enforcer Submachine Gun
-
Dropshot Munitions Launcher
-
Talon Autopistol
Protector
The Protector is a melee class that can turn the fight in their favor by placing a powerful dome shield.
Heal for 50% of bleed damage dealt. Resist 30% melee damage.
Activates a protective Drop Shield that prevents any projectiles from passing through.
Duration: 15s ·Cooldown: 200s (3 minutes and 20 seconds)
-
Markza Mk 1 Marksman Rifle
-
Gnasher Shotgun
-
Talon Autopistol
Robotics Expert
The Robotics Expert is a master of machines, capable of building defenses that are extremely difficult to break.
Build new fortifications at a 15% discount, and carry fortifications faster.
Summons a DR-1 that targets enemies. This DR-1 is always armed with a Tri-Shot and will prioritize any enemy marked by the player.
Duration: 40s ·Cooldown: 300s (5 minutes)
-
EMBAR Railgun
-
Overkill Shotgun
-
Repair Tool
Slugger
The Slugger is a powerful shotgun specialist focused on crowd control and stopping power.
Resist 50% explosive damage.
All hits with ballistic weapons will knockback enemies and deal +50% damage.
Duration: 20s ·Cooldown: 200s (3 minutes and 20 seconds)
-
Lancer
-
Gnasher Shotgun
-
Boltok Pistol
-
Flashbang
Striker
The Striker is a melee class focused on crowd control.
When hit, move 50% faster for 4 seconds.
Melee hits will knock back enemies and deal +50% damage.
Duration: 20s ·Cooldown: 200s (3 minutes and 20 seconds)
-
EMBAR Railgun
-
Enforcer Submachine Gun
-
Repair Tool
-
Flashbang
Tactician
The Tactician brings leadership to the team by marking targets and restocking ammo when needed.
Anyone who kills your marked target gains 5 seconds of Ultimate recharge.
Regenerates ammo for nearby allies.
Duration: 10s ·Cooldown: 300s (5 minutes)
-
Hammerburst II
-
Boomshot Grenade Launcher
-
Snub Pistol
-
Flashbang
Veteran
A one man army, the Veteran is a powerful rifle class focused on the fundamentals of cover based combat.
Take no damage during executions.
Automatically fire at the heads of enemies in sight. Any allies in cover with you will do the same.
Duration: 20s ·Cooldown: 300s (5 minutes)
-
Lancer
-
Gnasher Shotgun
-
Snub Pistol
-
Smoke Grenade
Assault 5
Melee damage in Venom causes bleeding for 130% of damage. Card unlocks at Level 15
MeleeBuilt into Melee Lifesteal
StimShock Shield
Using Electroblade gives 100 HP Stim. Card unlocks at Level 7 + Energy Surge
Gain 1 Stim per 0.5s near Energy Taps. Card unlocks at Level 18
Explosive hits cause bleeding for 15% of damage. Card unlocks at Level 12
MarkingTarget Painter passive marks up to 5 targets for Artillery Strike
Shotgun damage within 5 meters causes enemies to bleed for 30% of damage dealt. Card unlocks at Level 5
InvisibilityBuilt into Camouflage
StimReaper
Shotgun kills give 15% Stim. Card unlocks at Level 4
13% freezing damage per active headshot with precision weapons. Card unlocks at Level 16
35% bleeding damage while you have stim. Card unlocks at Level 14
StimLifeline
Anyone who kills an enemy in Fear heals and gains 10% Stim. Card unlocks at Level 12 + Execution Shield
Take 50% less damage while executing, and gain 40% Stim after the kill. Card unlocks at Level 13
Tank 5
Active pistol bullets cause bleeding for 30% of damage. Card unlocks at Level 3
ShieldBuilt into Barrier
StimHarness Energy
Each Barrier hit gives 1 Stim to the team. Card unlocks at Level 18
+10% Stim on tackle kill. Card unlocks at Level 9
Hits reflected by Reflective Shell do 20% bleeding damage. Card unlocks at Level 16 + Serrated Edge
Torque Bow deals 15% bleeding damage. Card unlocks at Level 16
FreezeFlash Freeze
Freeze enemies with the Cryo Cannon 50% faster. Card unlocks at Level 4 (with the Cryo Cannon)
StimPhoenix Armor
When a teammate revives you from DBNO, you receive 5% Stim. Card unlocks at Level 6
Equip a Mulcher that causes bleeding for 20% of damage dealt. Card unlocks at Level 10
FreezeQuick Ice Cannon
Equip an Ice Cannon with 10% increased freezing speed. Card unlocks at Level 2 + Cold Finish
Damaging an enemy with Low Health freezes it for 20%. Card unlocks at Level 14
SummonBuilt into Summon Silverback
StimAggressive Armor
Dealing damage grants 1HP Stim. Card unlocks at Level 7
Living Legend generates 25 Stim per second. Card unlocks at Level 16
Support 5
Headshot hits provide 5 HP Stim to self and nearby allies. Card unlocks at Level 9 + Get Up
Team Revive gives you and teammate 30% Stim. Card unlocks at Level 16
+0% ammo regen on carried weapon. Card unlocks at Level 5
BleedingRampage
Deal 20% bleeding damage during hijack. Card unlocks at Level 19
InvisibilityBuilt into Cloak
Anyone using the turret deals 5% bleeding damage. Card unlocks at Level 19
SummonBuilt into Turret
StimHealing Repair
Repairing provides 2% Stim. Card unlocks at Level 16
Precision damage causes 10% bleed damage when Reinforce DR-1 is ready. Card unlocks at Level 10 + Bloody DR-1
Summoned DR-1s cause 20% bleeding damage. Card unlocks at Level 16
SummonBuilt into Reinforce DR1
Resupply recharges ammo for explosive weapons while in the Venom cloud or ash, and does it 100% faster. Card unlocks at Level 11
BleedingShredder
Explosive damage to enemies causes them to bleed for 15% of damage dealt. Card unlocks at Level 12
MarkingLeadership passive tracks a marked target + Eagle Eyes
Mark 2 additional targets. Card unlocks at Level 3
Promotional 4
Regenerate 2 stim per second while avoiding damage. Card unlocks at Level 16
Melee hits cause bleeding for 50% of damage. Card unlocks at Level 4
ShieldBuilt into Drop Shield
MeleeBuilt into Bleed Lifesteal
StimRegenerative Field
Regenerate 2 stim per second while avoiding damage. Card unlocks at Level 16
Breaker Mace deals 50% bleeding damage. Card unlocks at Level 6
MeleeBuilt into Enhanced Melee
StimStim Siphon
Melee hits grant 20HP stim. Card unlocks at Level 2