Support
Robotics Expert
The Robotics Expert is a master of machines, capable of building defenses that are extremely difficult to break.
Precision damage causes 10% bleed damage when Reinforce DR-1 is ready. Card unlocks at Level 10 + Bloody DR-1
Summoned DR-1s cause 20% bleeding damage. Card unlocks at Level 16
SummonBuilt into Reinforce DR1
Level Progress
Every class shares the same account-wide leveling curve, capped at Level 20.
Hover or Click a level to see what Robotics Expert unlocks there.
Abilities
Builder
Build new fortifications at a 15% discount, and carry fortifications faster.
Reinforce DR1
Summons a DR-1 that targets enemies. This DR-1 is always armed with a Tri-Shot and will prioritize any enemy marked by the player.
Duration: 40s
Cooldown: 300s (5 minutes)
Starting Weapons
Perks
Critical Damage
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Fortification Damage
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
⚡︎ 0
for selected ranksFortification Health
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Repair Cost Reduction
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Class Cards
Score Boost
5% increased team score in Horde and 5% time bonus in Escape.
7% increased team score in Horde and 7% time bonus in Escape.
9% increased team score in Horde and 9% time bonus in Escape.
12% increased team score in Horde and 12% time bonus in Escape.
15% increased team score in Horde and 15% time bonus in Escape.
18% increased team score in Horde and 18% time bonus in Escape.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Enforcer Porting
20% reduced recoil on the Enforcer.
40% reduced recoil on the Enforcer.
60% reduced recoil on the Enforcer.
80% reduced recoil on the Enforcer.
90% reduced recoil on the Enforcer.
95% reduced recoil on the Enforcer.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Inspired Sniping
Sniper hits reduce ultimate cooldown in multiples of 0.7s.
Sniper hits reduce ultimate cooldown in multiples of 0.9s.
Sniper hits reduce ultimate cooldown in multiples of 1.2s.
Sniper hits reduce ultimate cooldown in multiples of 1.4s.
Sniper hits reduce ultimate cooldown in multiples of 1.5s.
Sniper hits reduce ultimate cooldown in multiples of 1.6s.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Combat Engineer
Repair 100% faster for long repairs.
Repair 200% faster for long repairs.
Repair 250% faster for long repairs.
Repair 270% faster for long repairs.
Repair 300% faster for long repairs.
Repair 330% faster for long repairs.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Explosive Killshot
Killing DBNO enemies deals 20% damage to surrounding enemies.
Killing DBNO enemies deals 30% damage to surrounding enemies.
Killing DBNO enemies deals 40% damage to surrounding enemies.
Killing DBNO enemies deals 45% damage to surrounding enemies.
Killing DBNO enemies deals 50% damage to surrounding enemies.
Killing DBNO enemies deals 55% damage to surrounding enemies.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Global Sentry Upgrade
All MG Sentries do 10% more damage.
All MG Sentries do 15% more damage.
All MG Sentries do 20% more damage.
All MG Sentries do 25% more damage.
All MG Sentries do 30% more damage.
All MG Sentries do 35% more damage.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Melee Resistance
20% melee damage resistance.
24% melee damage resistance.
26% melee damage resistance.
28% melee damage resistance.
30% melee damage resistance.
32% melee damage resistance.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Heavy Resistance
20% damage resistance to heavy weapon damage.
24% damage resistance to heavy weapon damage.
26% damage resistance to heavy weapon damage.
28% damage resistance to heavy weapon damage.
30% damage resistance to heavy weapon damage.
32% damage resistance to heavy weapon damage.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Nerves of Steel
Repair 50% faster when enemies are nearby.
Repair 100% faster when enemies are nearby.
Repair 150% faster when enemies are nearby.
Repair 180% faster when enemies are nearby.
Repair 200% faster when enemies are nearby.
Repair 220% faster when enemies are nearby.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Bloody Support
Precision damage causes 10% bleed damage when Reinforce DR-1 is ready.
Precision damage causes 15% bleed damage when Reinforce DR-1 is ready.
Precision damage causes 20% bleed damage when Reinforce DR-1 is ready.
Precision damage causes 25% bleed damage when Reinforce DR-1 is ready.
Precision damage causes 30% bleed damage when Reinforce DR-1 is ready.
Precision damage causes 35% bleed damage when Reinforce DR-1 is ready.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Precision Repairs
Precision kills heal all fortifications for 700HP.
Precision kills heal all fortifications for 1,000HP.
Precision kills heal all fortifications for 1,200HP.
Precision kills heal all fortifications for 1,400HP.
Precision kills heal all fortifications for 1,500HP.
Precision kills heal all fortifications for 1,600HP.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Experimental Weapons
50% increased DeeBee weapon damage to heavily wounded enemies.
60% increased DeeBee weapon damage to heavily wounded enemies.
70% increased DeeBee weapon damage to heavily wounded enemies.
80% increased DeeBee weapon damage to heavily wounded enemies.
90% increased DeeBee weapon damage to heavily wounded enemies.
100% increased DeeBee weapon damage to heavily wounded enemies.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Parting Gift
20% increased damage with Grenade tags.
40% increased damage with Grenade tags.
60% increased damage with Grenade tags.
80% increased damage with Grenade tags.
90% increased damage with Grenade tags.
100% increased damage with Grenade tags.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Epic Score Boost
10% increased team score in Horde and 10% time bonus in Escape.
15% increased team score in Horde and 15% time bonus in Escape.
20% increased team score in Horde and 20% time bonus in Escape.
25% increased team score in Horde and 25% time bonus in Escape.
30% increased team score in Horde and 30% time bonus in Escape.
35% increased team score in Horde and 35% time bonus in Escape.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Global Overclock
All weapon lockers reload 20% faster.
All weapon lockers reload 30% faster.
All weapon lockers reload 40% faster.
All weapon lockers reload 45% faster.
All weapon lockers reload 50% faster.
All weapon lockers reload 55% faster.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Bloody DR-1
Summoned DR-1s cause 20% bleeding damage.
Summoned DR-1s cause 40% bleeding damage.
Summoned DR-1s cause 60% bleeding damage.
Summoned DR-1s cause 80% bleeding damage.
Summoned DR-1s cause 100% bleeding damage.
Summoned DR-1s cause 110% bleeding damage.
Level 2: Requires 1 Duplicate (4,000 🪙)
Level 3: Requires 3 Duplicates (4,000 🪙)
Level 4: Requires 5 Duplicates (4,000 🪙)
Level 5: Requires 10 Duplicates (4,000 🪙)
Level 6: Requires 20 Duplicates (4,000 🪙)
Max level
Homebody
20% damage resistance near Energy Taps.
24% damage resistance near Energy Taps.
26% damage resistance near Energy Taps.
28% damage resistance near Energy Taps.
30% damage resistance near Energy Taps.
32% damage resistance near Energy Taps.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Heroic Venom EMBAR
Unlocks the Heroic Venom skin
for the: EMBAR Railgun.