Enemies

Every enemy that spawns in Horde, the Energy it's worth on a kill, and the weapon it carries (if any). Energy is split by difficulty tier: Other covers every difficulty except Master (confirmed against Beginner), and Master is Master difficulty's own separate reward - half of Other's, confirmed for a handful of enemies so far and estimated (marked with a dotted underline) as that same half-of-Other for the rest. Enemies with more than one loadout (a Lambent reskin, or a Scion's carried heavy weapon) are grouped together under one name, with each variant listed underneath it.

Enemy Energy Weapon Color
Other Master
Juvie 140 ~70 — Red
Locust Sniper 280 ~140 Longshot Sniper RifleSniper Red
Reject 280 ~140 — Red
Locust Hybrid 185 ~93 Retro Lancer MK 1 Assault RifleAssault Rifle Red
Drone
Locust 280 140 Hammerburst Assault RifleAssault Rifle Red
Elite 795 ~398 "Claw" Light Machine GunLMG Red
Lambent 185 93 Hammerburst Assault RifleAssault Rifle Yellow
Cyclops 280 140 Lancer MK 3 Assault RifleAssault Rifle Red
Palace Guard 560 ~280 Torque BowExplosive / Lancer MK 3 Assault RifleAssault Rifle Red
Sire 700 350 — Red
Theron Guard
Standard 560 ~280 Torque BowExplosive Red
Lambent 560 ~280 Torque BowExplosive Yellow
Grenadier
Standard 560 ~280 Gnasher ShotgunShotgun + Grenade Red
Elite 700 ~350 Gnasher ShotgunShotgun + Grenade Red
Flame 700 ~350 Scorcher FlamethrowerFlamethrower Red
Lambent 560 ~280 Gnasher ShotgunShotgun Yellow
Bastion 700 ~350 — Red
Pouncher 700 ~350 — Red
Warden 1865 ~933 Breaker MaceMelee Red
Scion
Ice 700 ~350 Cryo Cannon Red
Mulcher 935 ~468 Mulcher Red
Buzzkill 700 ~350 Buzzsaw Red
Matriarch 5600 ~2800 — Red
Bolter 280 ~140 Boltok RevolverPistol Red