Assault
Infiltrator
The tip of the spear, the Infiltrator stays close to the enemy and wreaks havoc with shotguns and stealth.
Shotgun damage within 5 meters causes enemies to bleed for 30% of damage dealt. Card unlocks at Level 5
InvisibilityBuilt into Camouflage
StimReaper
Shotgun kills give 15% Stim. Card unlocks at Level 4
Level Progress
Every class shares the same account-wide leveling curve, capped at Level 20.
Hover or Click a level to see what Infiltrator unlocks there.
Abilities
Cloak Ambush
Exiting Cloak by firing a weapon deals 10x damage for that shot.
Camouflage
Become invisible to enemies. Can execute nearby drones while cloaked.
Duration: 15s
Cooldown: 300s (5 minutes)
Starting Weapons
Perks
Health
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Health Regeneration
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
⚡︎ 0
for selected ranksMovement Speed
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Shotgun Damage
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Class Cards
Score Boost
5% increased team score in Horde and 5% time bonus in Escape.
7% increased team score in Horde and 7% time bonus in Escape.
9% increased team score in Horde and 9% time bonus in Escape.
12% increased team score in Horde and 12% time bonus in Escape.
15% increased team score in Horde and 15% time bonus in Escape.
18% increased team score in Horde and 18% time bonus in Escape.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Long Reach
100% increased power pickup distance.
200% increased power pickup distance.
300% increased power pickup distance.
400% increased power pickup distance.
500% increased power pickup distance.
600% increased power pickup distance.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Driven
20% damage resistance from explosives.
24% damage resistance from explosives.
26% damage resistance from explosives.
28% damage resistance from explosives.
30% damage resistance from explosives.
32% damage resistance from explosives.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Reaper
Shotgun kills give 15% Stim.
Shotgun kills give 25% Stim.
Shotgun kills give 35% Stim.
Shotgun kills give 40% Stim.
Shotgun kills give 45% Stim.
Shotgun kills give 50% Stim.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Laceration
Shotgun damage within 5 meters causes enemies to bleed for 30% of damage dealt.
Shotgun damage within 5 meters causes enemies to bleed for 50% of damage dealt.
Shotgun damage within 5 meters causes enemies to bleed for 70% of damage dealt.
Shotgun damage within 5 meters causes enemies to bleed for 90% of damage dealt.
Shotgun damage within 5 meters causes enemies to bleed for 100% of damage dealt.
Shotgun damage within 5 meters causes enemies to bleed for 110% of damage dealt.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Overkill Stock
30% reduced recoil.
40% reduced recoil.
50% reduced recoil.
70% reduced recoil.
90% reduced recoil.
95% reduced recoil.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Cloak Batteries
Cloak duration increased by 10%.
Cloak duration increased by 20%.
Cloak duration increased by 30%.
Cloak duration increased by 40%.
Cloak duration increased by 50%.
Cloak duration increased by 60%.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Shotgun Speed Loaders
50% larger active reload window with the Shotguns.
100% larger active reload window with the Shotguns.
150% larger active reload window with the Shotguns.
175% larger active reload window with the Shotguns.
200% larger active reload window with the Shotguns.
225% larger active reload window with the Shotguns.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Enhanced Stim
Damage from all sources reduced by 20% while Stimmed.
Damage from all sources reduced by 30% while Stimmed.
Damage from all sources reduced by 40% while Stimmed.
Damage from all sources reduced by 50% while Stimmed.
Damage from all sources reduced by 55% while Stimmed.
Damage from all sources reduced by 60% while Stimmed.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Blood Resonance
Bleeding enemies take 50% more shotgun damage.
Bleeding enemies take 80% more shotgun damage.
Bleeding enemies take 110% more shotgun damage.
Bleeding enemies take 140% more shotgun damage.
Bleeding enemies take 150% more shotgun damage.
Bleeding enemies take 160% more shotgun damage.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Custom Gnasher
5% increased damage and active effects.
10% increased damage and active effects.
15% increased damage and active effects.
20% increased damage and active effects.
25% increased damage and active effects.
30% increased damage and active effects.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Stim Batteries
20% increased Stim capacity.
90% increased Stim capacity.
130% increased Stim capacity.
170% increased Stim capacity.
200% increased Stim capacity.
220% increased Stim capacity.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Overkill Ammo Capacity
Overkill ammo capacity increased by 10%.
Overkill ammo capacity increased by 15%.
Overkill ammo capacity increased by 20%.
Overkill ammo capacity increased by 25%.
Overkill ammo capacity increased by 30%.
Overkill ammo capacity increased by 35%.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Epic Score Boost
10% increased team score in Horde and 10% time bonus in Escape.
15% increased team score in Horde and 15% time bonus in Escape.
20% increased team score in Horde and 20% time bonus in Escape.
25% increased team score in Horde and 25% time bonus in Escape.
30% increased team score in Horde and 30% time bonus in Escape.
35% increased team score in Horde and 35% time bonus in Escape.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Healing Jolt
Picking up energy heals for 30%.
Picking up energy heals for 45%.
Picking up energy heals for 60%.
Picking up energy heals for 75%.
Picking up energy heals for 90%.
Picking up energy heals for 100%.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Chain
Executing enemies while the Cloak ability is active extends the duration of the ability by 2s.
Executing enemies while the Cloak ability is active extends the duration of the ability by 3s.
Executing enemies while the Cloak ability is active extends the duration of the ability by 3.5s.
Executing enemies while the Cloak ability is active extends the duration of the ability by 4s.
Executing enemies while the Cloak ability is active extends the duration of the ability by 4.5s.
Executing enemies while the Cloak ability is active extends the duration of the ability by 5s.
Level 2: Requires 1 Duplicate (4,000 🪙)
Level 3: Requires 3 Duplicates (4,000 🪙)
Level 4: Requires 5 Duplicates (4,000 🪙)
Level 5: Requires 10 Duplicates (4,000 🪙)
Level 6: Requires 20 Duplicates (4,000 🪙)
Max level
Heroic Venom Gnasher
Unlocks the Heroic Venom skin
for the: Gnasher Shotgun.