Support
Mechanic
The Mechanic is an engineer class that can construct a solid defense with speed and efficiency.
Anyone using the turret deals 5% bleeding damage. Card unlocks at Level 19
SummonBuilt into Turret
StimHealing Repair
Repairing provides 2% Stim. Card unlocks at Level 16
Level Progress
Every class shares the same account-wide leveling curve, capped at Level 20.
Hover or Click a level to see what Mechanic unlocks there.
Abilities
Builder
Build new fortifications at a 15% discount, and carry fortifications faster.
Turret
Summon a powerful mounted turret.
Duration: 20s
Cooldown: 200s (3 minutes and 20 seconds)
Starting Weapons
Perks
Fortification Damage
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Fortification Health
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
⚡︎ 0
for selected ranksRepair Cost Reduction
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Repair Speed
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Class Cards
Score Boost
5% increased team score in Horde and 5% time bonus in Escape.
7% increased team score in Horde and 7% time bonus in Escape.
9% increased team score in Horde and 9% time bonus in Escape.
12% increased team score in Horde and 12% time bonus in Escape.
15% increased team score in Horde and 15% time bonus in Escape.
18% increased team score in Horde and 18% time bonus in Escape.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Ingenuity
Repair speed increased by 20% while repair cost is reduced by 10%.
Repair speed increased by 30% while repair cost is reduced by 15%.
Repair speed increased by 40% while repair cost is reduced by 20%.
Repair speed increased by 50% while repair cost is reduced by 25%.
Repair speed increased by 55% while repair cost is reduced by 27%.
Repair speed increased by 60% while repair cost is reduced by 30%.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Rootkit
Repairing fortifications speeds up the Ultimate cooldown by 1s for each second of repair.
Repairing fortifications speeds up the Ultimate cooldown by 1.25s for each second of repair.
Repairing fortifications speeds up the Ultimate cooldown by 1.5s for each second of repair.
Repairing fortifications speeds up the Ultimate cooldown by 1.75s for each second of repair.
Repairing fortifications speeds up the Ultimate cooldown by 2s for each second of repair.
Repairing fortifications speeds up the Ultimate cooldown by 2.25s for each second of repair.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Reinforced Fabrication
50% increased health on fortifications you build.
75% increased health on fortifications you build.
100% increased health on fortifications you build.
125% increased health on fortifications you build.
150% increased health on fortifications you build.
175% increased health on fortifications you build.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Armor Plating
Fortifications with over 50% health take 20% less damage.
Fortifications with over 50% health take 24% less damage.
Fortifications with over 50% health take 26% less damage.
Fortifications with over 50% health take 28% less damage.
Fortifications with over 50% health take 30% less damage.
Fortifications with over 50% health take 32% less damage.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Robotic Porting
50% reduced recoil on DeeBee weapons.
60% reduced recoil on DeeBee weapons.
70% reduced recoil on DeeBee weapons.
80% reduced recoil on DeeBee weapons.
90% reduced recoil on DeeBee weapons.
95% reduced recoil on DeeBee weapons.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Overclocked Locker
Weapons Lockers you build reload 10% faster.
Weapons Lockers you build reload 15% faster.
Weapons Lockers you build reload 20% faster.
Weapons Lockers you build reload 23% faster.
Weapons Lockers you build reload 25% faster.
Weapons Lockers you build reload 27% faster.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Flow
All damage reduced by 20% when repairing.
All damage reduced by 24% when repairing.
All damage reduced by 26% when repairing.
All damage reduced by 28% when repairing.
All damage reduced by 30% when repairing.
All damage reduced by 32% when repairing.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Efficient Sentry
The cost to refill sentry ammo is reduced by 20%.
The cost to refill sentry ammo is reduced by 30%.
The cost to refill sentry ammo is reduced by 40%.
The cost to refill sentry ammo is reduced by 45%.
The cost to refill sentry ammo is reduced by 50%.
The cost to refill sentry ammo is reduced by 55%.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Efficient Fabrication
15% reduced fortification cost.
20% reduced fortification cost.
25% reduced fortification cost.
28% reduced fortification cost.
30% reduced fortification cost.
32% reduced fortification cost.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Custom Robotics
10% increased damage and 5% active effects on DeeBee weapons.
20% increased damage and 10% active effects on DeeBee weapons.
30% increased damage and 15% active effects on DeeBee weapons.
40% increased damage and 20% active effects on DeeBee weapons.
50% increased damage and 25% active effects on DeeBee weapons.
60% increased damage and 30% active effects on DeeBee weapons.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Overload
Fortifications over 50% health do 15% more damage.
Fortifications over 50% health do 20% more damage.
Fortifications over 50% health do 25% more damage.
Fortifications over 50% health do 30% more damage.
Fortifications over 50% health do 35% more damage.
Fortifications over 50% health do 40% more damage.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Long Range Resistance
Take 20% less damage from precision weapons.
Take 24% less damage from precision weapons.
Take 26% less damage from precision weapons.
Take 28% less damage from precision weapons.
Take 30% less damage from precision weapons.
Take 32% less damage from precision weapons.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Best Friends
When within 10m of Jack, repair speed is increased by 20% while repair cost is reduced by 10%.
When within 10m of Jack, repair speed is increased by 30% while repair cost is reduced by 15%.
When within 10m of Jack, repair speed is increased by 40% while repair cost is reduced by 20%.
When within 10m of Jack, repair speed is increased by 50% while repair cost is reduced by 25%.
When within 10m of Jack, repair speed is increased by 55% while repair cost is reduced by 27%.
When within 10m of Jack, repair speed is increased by 60% while repair cost is reduced by 30%.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Epic Score Boost
10% increased team score in Horde and 10% time bonus in Escape.
15% increased team score in Horde and 15% time bonus in Escape.
20% increased team score in Horde and 20% time bonus in Escape.
25% increased team score in Horde and 25% time bonus in Escape.
30% increased team score in Horde and 30% time bonus in Escape.
35% increased team score in Horde and 35% time bonus in Escape.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Healing Repair
Repairing provides 2% Stim.
Repairing provides 2.4% Stim.
Repairing provides 2.5% Stim.
Repairing provides 2.6% Stim.
Repairing provides 3% Stim.
Repairing provides 3.4% Stim.
Level 2: Requires 1 Duplicate (4,000 🪙)
Level 3: Requires 3 Duplicates (4,000 🪙)
Level 4: Requires 5 Duplicates (4,000 🪙)
Level 5: Requires 10 Duplicates (4,000 🪙)
Level 6: Requires 20 Duplicates (4,000 🪙)
Max level
Personal Defense
Consecutive hits with the Enforcer increases damage 1% up to 100%.
Consecutive hits with the Enforcer increases damage 2% up to 100%.
Consecutive hits with the Enforcer increases damage 3% up to 100%.
Consecutive hits with the Enforcer increases damage 4% up to 100%.
Consecutive hits with the Enforcer increases damage 5% up to 100%.
Consecutive hits with the Enforcer increases damage 6% up to 100%.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Shredder Rounds
Anyone using the turret deals 5% bleeding damage.
Anyone using the turret deals 10% bleeding damage.
Anyone using the turret deals 15% bleeding damage.
Anyone using the turret deals 20% bleeding damage.
Anyone using the turret deals 25% bleeding damage.
Anyone using the turret deals 30% bleeding damage.
Level 2: Requires 1 Duplicate (4,000 🪙)
Level 3: Requires 3 Duplicates (4,000 🪙)
Level 4: Requires 5 Duplicates (4,000 🪙)
Level 5: Requires 10 Duplicates (4,000 🪙)
Level 6: Requires 20 Duplicates (4,000 🪙)
Max level
Heroic Venom Enforcer
Unlocks the Heroic Venom skin
for the: Enforcer Submachine Gun.