Support
Tactician
The Tactician brings leadership to the team by marking targets and restocking ammo when needed.
Resupply recharges ammo for explosive weapons while in the Venom cloud or ash, and does it 100% faster. Card unlocks at Level 11
BleedingShredder
Explosive damage to enemies causes them to bleed for 15% of damage dealt. Card unlocks at Level 12
MarkingLeadership passive tracks a marked target + Eagle Eyes
Mark 2 additional targets. Card unlocks at Level 3
Level Progress
Every class shares the same account-wide leveling curve, capped at Level 20.
Hover or Click a level to see what Tactician unlocks there.
Abilities
Leadership
Anyone who kills your marked target gains 5 seconds of Ultimate recharge.
Resupply
Regenerates ammo for nearby allies.
Duration: 10s
Cooldown: 300s (5 minutes)
Starting Weapons
Perks
Health
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Assault Rifle Damage
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
⚡︎ 0
for selected ranksUltimate Recharge on Kill
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Explosive Resupply
| ⚡︎ | Current | Spend |
|---|---|---|
| 0 | 0 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,000 | 1,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,450 | 2,450 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 1,850 | 4,300 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,200 | 6,500 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,500 | 9,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,750 | 11,750 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 2,950 | 14,700 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,100 | 17,800 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,200 | 21,000 |
| ⚡︎ | Current | Spend |
|---|---|---|
| 3,250 | 24,250 |
Class Cards
Score Boost
5% increased team score in Horde and 5% time bonus in Escape.
7% increased team score in Horde and 7% time bonus in Escape.
9% increased team score in Horde and 9% time bonus in Escape.
12% increased team score in Horde and 12% time bonus in Escape.
15% increased team score in Horde and 15% time bonus in Escape.
18% increased team score in Horde and 18% time bonus in Escape.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Huddle Up
Each additional teammate within the Resupply radius increases the Resupply rate by 5%.
Each additional teammate within the Resupply radius increases the Resupply rate by 7%.
Each additional teammate within the Resupply radius increases the Resupply rate by 10%.
Each additional teammate within the Resupply radius increases the Resupply rate by 13%.
Each additional teammate within the Resupply radius increases the Resupply rate by 15%.
Each additional teammate within the Resupply radius increases the Resupply rate by 17%.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Eagle Eyes
Mark 2 additional targets.
Mark 3 additional targets.
Mark 4 additional targets.
Mark 5 additional targets.
Mark 6 additional targets.
Mark 7 additional targets.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Custom Snub
Increased damage by 10% and active effects by 5% when firing the Snub.
Increased damage by 20% and active effects by 10% when firing the Snub.
Increased damage by 30% and active effects by 15% when firing the Snub.
Increased damage by 40% and active effects by 20% when firing the Snub.
Increased damage by 50% and active effects by 25% when firing the Snub.
Increased damage by 60% and active effects by 30% when firing the Snub.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Resupply Duration
Resupply duration increased by 10%.
Resupply duration increased by 20%.
Resupply duration increased by 30%.
Resupply duration increased by 40%.
Resupply duration increased by 50%.
Resupply duration increased by 60%.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Modified Hammerburst
Increased damage by 10% and active effects by 5% when firing the Hammerburst.
Increased damage by 20% and active effects by 10% when firing the Hammerburst.
Increased damage by 30% and active effects by 15% when firing the Hammerburst.
Increased damage by 40% and active effects by 20% when firing the Hammerburst.
Increased damage by 50% and active effects by 25% when firing the Hammerburst.
Increased damage by 60% and active effects by 30% when firing the Hammerburst.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Grenade Pouch
Carry 1 more grenades in your inventory.
Carry 2 more grenades in your inventory.
Carry 3 more grenades in your inventory.
Carry 4 more grenades in your inventory.
Carry 5 more grenades in your inventory.
Carry 6 more grenades in your inventory.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Situational Awareness
Aggressive enemies are automatically marked for 2s.
Aggressive enemies are automatically marked for 4s.
Aggressive enemies are automatically marked for 6s.
Aggressive enemies are automatically marked for 8s.
Aggressive enemies are automatically marked for 10s.
Aggressive enemies are automatically marked for 12s.
Level 2: Requires 1 Duplicate (60 🪙)
Level 3: Requires 3 Duplicates (60 🪙)
Level 4: Requires 5 Duplicates (60 🪙)
Level 5: Requires 10 Duplicates (60 🪙)
Level 6: Requires 20 Duplicates (60 🪙)
Max level
Resupply Speed Loader
10% larger active reload window during resupply.
20% larger active reload window during resupply.
30% larger active reload window during resupply.
40% larger active reload window during resupply.
Auto Reload larger active reload window during resupply.
Auto Active Reload larger active reload window during resupply.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Resupply Amplifier
Resupply radius is increased by 50%.
Resupply radius is increased by 80%.
Resupply radius is increased by 90%.
Resupply radius is increased by 100%.
Resupply radius is increased by 125%.
Resupply radius is increased by 150%.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Battle Hardened
20% resistance to explosive damage.
24% resistance to explosive damage.
26% resistance to explosive damage.
28% resistance to explosive damage.
30% resistance to explosive damage.
32% resistance to explosive damage.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Venom Explosive Resupply
Resupply recharges ammo for explosive weapons while in the Venom cloud or ash, and does it 100% faster.
Resupply recharges ammo for explosive weapons while in the Venom cloud or ash, and does it 10% faster.
Resupply recharges ammo for explosive weapons while in the Venom cloud or ash, and does it 20% faster.
Resupply recharges ammo for explosive weapons while in the Venom cloud or ash, and does it 130% faster.
Resupply recharges ammo for explosive weapons while in the Venom cloud or ash, and does it 140% faster.
Resupply recharges ammo for explosive weapons while in the Venom cloud or ash, and does it 150% faster.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Shredder
Explosive damage to enemies causes them to bleed for 15% of damage dealt.
Explosive damage to enemies causes them to bleed for 18% of damage dealt.
Explosive damage to enemies causes them to bleed for 21% of damage dealt.
Explosive damage to enemies causes them to bleed for 24% of damage dealt.
Explosive damage to enemies causes them to bleed for 27% of damage dealt.
Explosive damage to enemies causes them to bleed for 30% of damage dealt.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Recharge Bounty
10s of additional Ultimate cooldown for anyone who kills your marked target.
13s of additional Ultimate cooldown for anyone who kills your marked target.
16s of additional Ultimate cooldown for anyone who kills your marked target.
19s of additional Ultimate cooldown for anyone who kills your marked target.
22s of additional Ultimate cooldown for anyone who kills your marked target.
25s of additional Ultimate cooldown for anyone who kills your marked target.
Level 2: Requires 1 Duplicate (300 🪙)
Level 3: Requires 3 Duplicates (300 🪙)
Level 4: Requires 5 Duplicates (300 🪙)
Level 5: Requires 10 Duplicates (300 🪙)
Level 6: Requires 20 Duplicates (300 🪙)
Max level
Interrogation
Taking a meatshield marks all enemies within 20 meters.
Taking a meatshield marks all enemies within 30 meters for 12 seconds.
Taking a meatshield marks all enemies within 35m.
Taking a meatshield marks all enemies within 40m.
Taking a meatshield marks all enemies within 45m.
Taking a meatshield marks all enemies within 50m.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Venom Boost
Each kill while in the Venom cloud or ash reduces Resupply cooldown by 20s.
Each kill while in the Venom cloud or ash reduces Resupply cooldown by 23s.
Each kill while in the Venom cloud or ash reduces Resupply cooldown by 26s.
Each kill while in the Venom cloud or ash reduces Resupply cooldown by 29s.
Each kill while in the Venom cloud or ash reduces Resupply cooldown by 32s.
Each kill while in the Venom cloud or ash reduces Resupply cooldown by 35s.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Epic Score Boost
10% increased team score in Horde and 10% time bonus in Escape.
15% increased team score in Horde and 15% time bonus in Escape.
20% increased team score in Horde and 20% time bonus in Escape.
25% increased team score in Horde and 25% time bonus in Escape.
30% increased team score in Horde and 30% time bonus in Escape.
35% increased team score in Horde and 35% time bonus in Escape.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Resupply Healing Module
Resupply instantly heals friendlies 50% faster and reduces damage by 20%.
Resupply instantly heals friendlies 100% faster and reduces damage by 30%.
Resupply instantly heals friendlies 150% faster and reduces damage by 40%.
Resupply instantly heals friendlies 175% faster and reduces damage by 50%.
Resupply instantly heals friendlies 200% faster and reduces damage by 60%.
Resupply instantly heals friendlies 225% faster and reduces damage by 63%.
Level 2: Requires 1 Duplicate (4,000 🪙)
Level 3: Requires 3 Duplicates (4,000 🪙)
Level 4: Requires 5 Duplicates (4,000 🪙)
Level 5: Requires 10 Duplicates (4,000 🪙)
Level 6: Requires 20 Duplicates (4,000 🪙)
Max level
Disciplined
Consecutive hits with ballistic weapons increases damage 1% up to 100%.
Consecutive hits with ballistic weapons increases damage 2% up to 100%.
Consecutive hits with ballistic weapons increases damage 3% up to 100%.
Consecutive hits with ballistic weapons increases damage 4% up to 100%.
Consecutive hits with ballistic weapons increases damage 5% up to 100%.
Consecutive hits with ballistic weapons increases damage 6% up to 100%.
Level 2: Requires 1 Duplicate (1,000 🪙)
Level 3: Requires 3 Duplicates (1,000 🪙)
Level 4: Requires 5 Duplicates (1,000 🪙)
Level 5: Requires 10 Duplicates (1,000 🪙)
Level 6: Requires 20 Duplicates (1,000 🪙)
Max level
Cooperation
Your teammates deal 5% extra damage to your marked target.
Your teammates deal 10% extra damage to your marked target.
Your teammates deal 15% extra damage to your marked target.
Your teammates deal 20% extra damage to your marked target.
Your teammates deal 25% extra damage to your marked target.
Your teammates deal 30% extra damage to your marked target.
Level 2: Requires 1 Duplicate (4,000 🪙)
Level 3: Requires 3 Duplicates (4,000 🪙)
Level 4: Requires 5 Duplicates (4,000 🪙)
Level 5: Requires 10 Duplicates (4,000 🪙)
Level 6: Requires 20 Duplicates (4,000 🪙)
Max level
Heroic Venom Boomshot
Unlocks the Heroic Venom skin
for the: Boomshot Grenade Launcher.