Map Creator
Place, drag, and orient dots for the Maps page's Easter Egg / Guides overlays, then use Export Map Data to copy them into _data/map_dots.yml.
PVP and PVE (Horde)
Abyss
Allfathers Arena
Asylum
Atrium
Blood Drive
No Minimap
Bunker
Canals
Checkout
Clocktower
Command
Dam
No Minimap
Dawn
District
Ephyra
No Minimap
Exhibit
No Minimap
Forge
Foundation
Gridlock
Harbor
Icebound
No Minimap
Lift
No Minimap
Mercy
Nexus
No Minimap
Overload
No Minimap
Pahanu
No Minimap
Rail Line
No Minimap
Reclaimed
No Minimap
Reactor
Regency
🥚 Easter Egg
Ritual
River
No Minimap
Speyer
No Minimap
Tomb
No Minimap
Training Grounds
No Minimap
Turbine
Vasgar
No Minimap
Village
PVE (Escape)
No Minimap
Forever
No Minimap
Ice Queen
No Minimap
Last Stand
No Minimap
Lethal Engagements
No Minimap
Melee Brawl
No Minimap
The Ambush
No Minimap
The Barracks
No Minimap
The Blight
No Minimap
The Choke
No Minimap
The Clock
No Minimap
The Corruption
No Minimap
The Descent
No Minimap
The Detour
No Minimap
The End
No Minimap
The Gatekeepers
No Minimap
The Gauntlet
No Minimap
The Hive
No Minimap
The Hive - Past Hive
No Minimap
The Hunters
No Minimap
The Labyrinth
No Minimap
The Line
No Minimap
The Link
No Minimap
The Malfunction
No Minimap
The Mines
No Minimap
The Mist
No Minimap
The Onslaught
No Minimap
The Split
No Minimap
The Surge
No Minimap
The Trap
No Minimap
The Wanderer
No Minimap
The Warren
No Minimap
Venom Run
Click empty space to add a point (using the New point defaults above) · drag empty space to pan · drag a point to move it · click a point then Shift+click to orient it · scroll to zoom
Drag thumbnails to reorder · click ✕ to remove · nothing is uploaded - copy the picked files into images/maps/dots/ yourself to match the Output box below.
Want to share this with the developer or contributors of the project? Paste it into pastebin.com (free, no account needed) or gist.github.com (needs a GitHub account) - pick yml as the syntax/extension so it comes out colored.
Examples: pastebin.com/DAKfgeSg · gist.github.com/TheSCREWEDSoftware/…
Paste an Output block below (same format Export Map Data produces) to replace every point and view setting for with it. This can't be undone - use Export Map Data first if you want to keep what's currently loaded.